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The klub 17 hook 4 tutorial1/14/2024 ![]() ![]() ![]() So assuming the path is correct and that you have left it default, which again is customizer room cubemap enabled and default room disabled, you will encounter a bluish customizer room, but when you go to a proper hook5 room (meaning it has a proper hook5 level definition), it will most likely be pitch black as no lights are placed and the 'environment lights' aka cubemap is disabled. A hook is the term for a filter/post processing add on for TK17. This can be avoided by using a third party level definition and not one from the starter pack (who knows this problem could be fixed. If you’re not running a hook, there’s no point in playing since the game will look bland and outdated without one. Hook 4 is the current standard for the game. This guide will outline how to install and use it. Code: cubemap = C: TheKlub17 mod activemod hook5data envmaps EveningField.dds cubemap = C: TheKlub17 mod activemod hook5data envmaps EveningField.dds. See yellow highlighted lines for reference on which paths you need to correct to the location of your TK17, and what the un-commented (or enabled) cubemap line looks like.
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